Peter Serafinowicz and Griffin Newman on Acting with Narration and the Language of Antennae ("The Tick" Interview)

Amazon's newest series, "The Tick", is a fresh new take on superhero television programming. It combines Peter Serafinowicz's powerhouse comedic abilities with some truly heartfelt content on the feelings and aftermath of loss and family drama. The series also merges a more classic style of superheroes that toes the line of being cheesy in the best way, with all the necessary adaptations to make the series feel grounded for a modern setting and audience. One such example of the more classic elements is the use of narration by Serafinowicz.

"It is the funny thing though cause Peter's always the one doing the narration but often times it will be narration over a scene that both of us are in," says Griffin Newman. "So sometimes it's Peter and I in a scene doing physical stuff that they need to time out to make sure there's enough physical stuff that the narration has stuff to fit over it. So our first assistant director will be reading Peter's lines while Peter's next to me so you hear someone else going 'Aah! It's me! The Tick!' Then once he's done talking, then the real Tick gets to talk."

Serafinowicz put in a fair share of preparation to develop the distinct voice of the titular character, which further makes him stand out in addition to his running around in a bright blue suit. "The voice, Ben described it to me as a kind of American radio announced for the 1970's," says Serafinowicz. "That's a voice that I always loved doing since I was a kid watching Sesame Street. That's a thing that me and Griffin share, actually. We love that side of American culture. We're both big fans of Mad Men and a lot of shows from [Hanna Barbera, shows from the 1960s and 1970s]. For different reasons, we've got a lot of very similar frames of reference. Ben had seen some stuff that I'd done in my sketch shows, things like that where he thought, 'You sound kind of like The Tick, you know?'"

The suit worn by The Tick also comes with a unique set of antennae that further enhance the character portrayal and visual narrative. They even move while Serafinowicz is acting in it. "The antennae, the guy who designed them referred to them as antlers. They are attached to my head underneath the already quite bulky helmet piece of the costume. [There's] another hard plastic skullcap which is clamped to my skull, tightened, and contains these metal things that can move in 360 degrees. Her name is Lars, she is a Jim Henson puppeteer, and she also talks like she's a muppet. When she was a kid, she's exactly the same age as me and was in love with Sesame Street and knew that's what she wanted to do and that's what she became. So I've got Sesame Street going on, on my head."

The antennae also play into how Newman portrays Arthur Everest, who is most frequently in scenes opposite The Tick. "I can see what she is doing but Peter can't. The antennas are doing things. The thing I said to Lars a week or two in was, 'It's almost like you're the punctuation on every one of his lines. You get to choose whether it's an exclamation point or a question mark or an ellipses or whatever it is.' But you're entrusting a lot of your performance, it's like you're letting someone control one of your limbs."

The mechanisms and precision of how the antennae move are highly precise. "The way they had it set up, there were like ten levers and each one said 'Sad', 'Happy', 'Angry', 'Confused', whatever it was, and the way they established all of those was they went to Lars and Lars had the vocabulary," shares Newman. "She had figured out over the course of months of working on it, cause I think there was a lot of improv for the first whatever, but she started to decide. Peter might change what he's doing in a scene. They can't rehearse it out, we want to be free to go where the thing follows. But she started to come up with almost like a mood ring of 'This is kind of how Tick leans in when he's trying to figure something out, he moves back when he's alarmed.' I didn't know this either, Barry told me and she had it. She had it all figured out. She said, 'These are the angles and this is the expression,' and they're very specific emotional states, not just good [or] bad."

As The Tick not only originates from a comic book series, but other television adaptations, the material has had plenty of opportunities to gain a passionate fan-following, including Newman himself. "I was a big fan. I got in through the Warburton show. My mother was very overprotective growing up so I wasn't allowed to watch the cartoon show at the time. She also wouldn't let me watch Rugrats cause she thought it was too sarcastic. That's how low the bar was. It's a big reason Peter and I have so many common reference points for pop culture is that I couldn't watch pretty much anything made after 1976. So I was very out of lockstep with my generation growing up. But I always loved superheroes from afar. They were like the forbidden fruit that I wasn't allowed to engage in. It was when I became maybe nine or ten and I could walk to a comic book store by myself or watch TV when my mom wasn't home, I got really really into superhero culture and that's about the time when the Warburton show was on and it was one of the first live-action superhero things of that generation. The first Spiderman movie hadn't even come out yet so it was a big touchstone for me and I always had been drawn to comedy. So to see a superhero mixed with a kind of satirical take was huge for me. When that ended I went back and watched the cartoon. I had never really read the comics but I was a big fan of the two shows and so when I got the audition it was just, 'Well I wanna play this because this is Arthur. Are you kidding me? It's The Tick!' I'd play the delivery guy which is what I thought they would let me do at most. I just immediately had a sense of affinity for the world, the characters, the property. I knew what I wanted to do with it. I just am surprised that my feeling of what Arthur should be kept on syncing up with what everyone who pays for the show wanted Arthur to be."

"Griffin, you know that all that was a total lie," deadpans Serafinowicz. The entire gathering of reporters present for this interview erupts into laughter as Serafinowicz continues his bit. "What a bullshitter! What a load of bullshit!"

The Tick will be aired in a somewhat unconventional airing schedule for online programming, as the first six episodes of the season will be released on August 25, with the rest of the season yet to be locked into an air date, though the general consensus seems to be that it will be some time early next calendar year. Many viewers of today are inclined towards binge-watching, though there are some that still hold onto preferences for the more traditional method of episodic airing found on network-television.

"Most people that I know are [binge-watchers], whether it's the extreme of it [which] is watching Breaking Bad over a weekend, which somebody did, which I can understand as well," says Serafinowicz. "If I had the time, I've often thought, if I ever break my leg or something, I'd like to rewatch them from the beginning. People watch television a lot differently generally these days. You will watch two or three at your leisure, to fit into your busy lives. You know what I would like? I would kind of like that they would come out weekly. By the end, you've got all six. So you're effectively delaying the full thing by six weeks. But you still have that excitement of people talking about, 'Did you see The Tick?'"

"I love that," cosigns Newman. "I'm a very episodic-based guy. Even when streaming shows come out, I'm not very good at binging. Weirdly, [Unbreakable] Kimmy Schmidt is the one show whenever a season comes out I'll do that in one or two sittings. I find that show very watchable. But I like the process of digesting episodes. I guess the idea with streaming is you give people the choice. They can do it however they want. But I think back to when Lost was on. I had a group of like twenty people I watched Lost with. We would be there for an hour prepping for what we thought was gonna happen. In the end, we spent an hour coming down from what happened, and breaking down what was gonna happen next. Hopefully this model gives you a little of the best of both worlds. I think the first six episodes really set up the world and it leaves you at a really interesting place with a lot of questions about what's gonna happen next and hopefully for months, people only talk about that, exclusively talk about their predictions of what's gonna happen on The Tick!"

"It's got so many things that are set-ups for things later on that you think are just little, maybe gags or background gags," alludes Serafinowicz. "Pretty much everything pays off."

"Nothing's incidental," adds Newman.

The first six episode of The Tick will be available for streaming on Amazon on August 25.


Kim Dickens & Colman Domingo on "Fear The Walking Dead" Themes and Character Journeys (Interview)

With "Fear The Walking Dead" on mid-season hiatus, the cast and crew descended on San Diego Comic Con to discuss how the series has progressed in it's journey and evolved over the seasons.

"Thematically, one of the things season three is about is resources and appropriation of resources and land, and specifically re-appropriation. That's something about the apocalypse, it's wiped away existing borders, many of which were put in place through violence and another theme of this season which is the building and rebuilding of civilization," says the show's producer.

"For Madison, she's definitely become more of a merciless character," says Kim Dickens. "In the beginning, she's probably a merciless high school counselor. She was really beholden to her morality and her compassion and her heart. By season three, I think she realises the currency is more brutality when required. Her main goal throughout has been to survive and to protect her family and now, it's at a higher cost. I think Madison has been quick to realise that."

The characters have struggled to find a place to call home since the apocalypse began, as each place they've stopped has had something go wrong, thus forcing them to move on to somewhere else, something Colman Domingo spoke on. "I think that's always the hope. I think that's exactly the nature of all of these characters, that you're constantly going to this new place and you're like, 'We're gonna rebuild and build here,' and then as you see, it will fall apart. Great civilisations always come tumbling down in some way. I think that's the nature of humanity and that's what we're exploring in the show is we're always hopeful and seeking this place that we can build on. Madison said it so clearly in this season, 'We can thrive here. We can make something of this.' Just like we tried to do in the hotel, we see how well that went, we definitely tried to do that on the boat, we see how well that went. We're constantly going to be searching cause I think that's just the nature of who we are as humans."

Colman Domingo's Victor Strand has experienced a compelling journey with highs and lows surrounding love, loss, and the will to survive. "When I first was engaging with Victor Strand in season one, I loved the fact that he was this mysterious man of means, a self-made man, the things that they would tell me about him. Then season two was all about his deconstruction and I feel like it was also a deconstruction of Western civilisation in many ways, what he represented and the things he was all about. He had to take stock and maybe as the world has taken stock in who they are and getting back to basics. I think that season three has been a journey for him to go off on his own to figure that out and hopefully merge the two in some way, to take the skills that he knew, that he could build and rebuild on. He just didn't know how. It's funny, there were times every so often, I was confused with what I was doing and I would call Dave up [on] how I'm playing this character, someone who I thought was this. But I thought, 'Oh that's a great journey for this man, to become a bit more human, and in touch with his feelings in many ways. Then to see how he can rebuild and use a little bit more of that con man, to survive, because he is a survivalist in many ways. He just has to figure it out and that's been an exciting journey."

Fear The Walking Dead returns on Sunday, September 10, at 10PM on AMC.


Iron Sky: The Roleplaying Game Now on Kickstarter

Kickstarter for Roleplaying Game Based on Award-Winning Film now Live

Pulp SF Pastiche Featuring Nazis on the Moon, Hollow Earth, Dinosaurs and Reptilian Shapechangers

Brand-New Universal Rules System Specifically Written for the Iron Sky Franchise, but Adaptable to All Genres & Settings

Game Uses Unique Accessories, such as the Synthesis Action Dial, silhouettes, the SynthesisCrosshairs, the Synthesis Tick Track and the Synthesis Character Creation Board Game

Many Backer Rewards, Including More Roleplaying Game Stuff, Custom Dice, Streaming Links to the First Film, Wallpapers, Previously Unreleased Film Artwork, etc.

Written by Some of the Best in the Business

Early Bird Discounts at Certain Pledge Levels Until August 20

Kickstarter Live

It’s on! The Kickstarter for one of the most successful pulp SF films ever, Iron Sky, has gone live and already includes some imagery from the upcoming sequel, Iron Sky the Coming Race, which will be released on February 14, 2018, on the same day as the actual RPG will be out! Now, player's won't just be able to fight Nazis, but also reptilian shapechangers and much more! 


Cory Michael Smith on Ed Nygma's Frozen State and New Alliances in Gotham (Interview)

Cory Michael Smith is ready for Ed Nygma to get unfrozen and unleashed once again on "Gotham" in the upcoming fourth season. As Ed had a significant falling out with Oswald, resulting in both of them trying to kill each other, the two are set to be in conflict once again. Ed will have to make new alliances, and we learned about what's to come for him at San Diego Comic Con.

"With this year brings new challenges for him. A nice theme that's happened that's been fun to latch onto is his issue with identity. We find another identity crisis this year in the way he thaws and his mind not quite thawing well and his mental deficiencies and that being the thing to overcome. 'Who am I without my level of intelligence and wit and speed?' His intelligence is stunted so he's gonna struggle with getting ideas across but he's a pretty prideful person so he's a bit in denial of his abilities. So there's some potential for some humour, someone who think they can do something but cannot. I'm really excited about that."

Season four will see Ed align himself with new characters he had not yet truly intermingled with. "My storyline is going to cross paths with Solomon Grundy and Lee Tompkins this year. It's a very exciting, unexpected choice that they've made. I love especially that I've allowed Ed to be extremely influenced by the company he keeps. Part of the fun of him having extreme evolution has been being influenced by those around him. The kind of ruthlessness and toughness and directness that he took from being around Oswald may not work in this new arena that he's in. To be around a new character like Solomon Grundy whose brute strength is incredible but is an idiot, how do you navigate around this person and control them? Then being around someone like a really dark Lee Thompkins, however she may be, we haven't gotten to those scenes so I don't know how Morena is playing that... it's very exciting. I've worked with Drew a lot. The few things I've done with Morena have always been super fun and I'm particularly looking forward to that cause I think she's an extraordinary actress."

Watch our full interview with Cory Michael Smith here:


Teen Wolf S06E13 "After Images" Recap

Brett is still running through the woods, injured from his encounter with guidance counsellor Tamora Monroe and Gerard. He slams himself against a tree to try to push the arrow out of him and keep running while Gerard and Tamora continue their pursuit. They find him phone, which had been planted as bait. He throws the arrow towards Tamora and nearly hits her except Gerard pulls her out of the way.

Liam and Mason are hanging out, playing video games. Mason asks to sleep over and Liam realises something is wrong. Mason admits that he hasn't been able to get the faceless body they found out of his head. He asks Liam if he knows what 'after images' are and says he's suffering from a more severe version of it. The image is staying with him and he's suffering through seeing it over and over again everywhere.

Melissa prepares to perform an autopsy on the faceless body but when she prepares to cut into the corpse, the lights flicker and go off. She gets spooked and runs out of the morgue.

The group gathers to look for Brett, who is still missing. Brett's sister found his lacrosse stick which had his blood on it. Mason and Corey wait with Lydia who tries to summon a premonition to determine Brett's whereabouts. Eventually, something comes to her and she begins to scribble a series of messages in different languages. Scott, Malia, and Liam track Brett in the woods while Lydia decides she needs to go back to where her last premonition was and to go alone so as to not be distracted.

Melissa calls Chris Argent and asks him to get a tissue sample from the body for her, as she is now too spooked to do it herself. She waits out in the hall and he heads in to see what has stressed her out. As he approaches the body, he appears to grow increasingly nervous and imagines that a different dead body is starting to come alive. He comes back outside and talks with Melissa about how they both experienced terror when being near the body.

Gerard continues to instruct Tamora on how to track a body and the two determine that Brett must have gone underground to hide.

Lydia carries on in search of answers, having derived the number '68' from her earlier premonition. She goes walking along the school lockers, tapping on the one that bears the number 68.

Scott, Liam, and Malia follow Brett's sister into the sewers, as she realised this was where he was headed based on a clue he left her of some piled rocks. Liam lets out a roar against the advice of the rest of the group to let Brett know they're coming. This also lets Gerard and Tamora know that the pack is on the way, while they are unknowingly standing underneath Brett who is hiding on a ledge and catches a drop of blood falling from his wound that might have alerted them to his presence. Tamora is concerned that there are two many pack members on the way for them to take on as just a duo but Gerard advises her that the best strategy in their current situation is to divide and conquer.

Melissa and Chris decide to tag-team working on the faceless corpse. He advises her to talk her way through the possible reasons why the body is inducing fear, so as to distract herself while she tries to get a flesh sample. She does so while Chris holds the body at gunpoint. Though the two are overwhelmed by terror, Melissa is able to get the tissue sample and Chris hurries to shut the body back into the morgue cabinet.

Scott is badly injured by a booby-trap the hunters set. He realises that something is wrong and that this is not the work of amateurs. Brett's sister wants to hurry on after him and Liam says he'll go with her. Scott urges Malia to go with them but she insists on staying with him.

Melissa is shocked to find that the tissue sample has nothing when being examined. There's no DNA or cell structure of any kind - something that should be impossible.

Liam and Brett's sister begin to track him by following the scent of the poison of his wound. Tamara has an opportunity to shoot at them but Gerard stops her, saying this isn't about killing just one werewolf.

A student named Nolan is being overcome with fear and paranoia. He seems intent on trying to figure out or witness firsthand Corey's supernatural ability. He tries to bait an answer out of Corey and Mason before escalating the situation until he stabs Corey's hand with a pen and then immediately holding his rapidly healed hand to the rest of the students. Mason tries to cover up the situation by claiming it was just a scratch, while Nolan leaves quickly with the pen soaked in Corey's blood.

Scott realises that Gerard was the one that set the booby trap that injured him, as the strategy of splitting them up is the same. He and Malia then hurry to find Liam and Brett's sister, knowing they are walking into a trap.

Lydia corners Nolan in the halls when she spots him wearing a lacrosse jersey that bears the number 68 on it. She asks if he knows about Brett and he says he doesn't. He then asks if she's one of "them" and though she doesn't know what he's talking about, he runs away.

Liam and Brett's sister Lori finally find Brett and he's gravely injured. He's oozing black slime from his body. Then a smoke bomb goes off and a high-pitched wail begins with a flashing light which Liam pursues while Lori tries to get away with Brett. When Liam finds that no one is where the light is flashing, he realises there must have been a trap and turns around to go after Lori and Brett.

Gerard tells Tamora that the endgame in place is to build an army to hunt all the wolves.

Malia tries to take some of Scott's pain away but it's not working. She is angry that Scott is so badly injured and chides him for not letting her call Stiles earlier. Scott begins to pass out, but not before the two have some cryptic conversation dancing around the possibility of a blossoming romantic relationship between the two. The charge of emotion works as Malia is able to take some of Scott's pain away and he wakes up, confused and uncertain of what they were talking about.

Melissa and Chris continue to discuss the body, noting the effects of the body are still lingering. The two then admit a romantic interest in each other that they should've acted on earlier.

Lydia then discusses Mason and Corey's encounter with Nolan. They note that Nolan was afraid of them for being supernatural and they observe countless other students already beginning to stare at them which is what her premonition was about -- people turning on each other.

Liam tries to warn Lori and Brett as they are crawling out of the sewer back onto the street but the siblings are struck by a car before he can stop them. Liam wolfs out and jumps onto the road where Lori is crying over Brett's dead body. Liam lets out an anguished roar which Scott and Malia hear from down in the sewer. Liam is then surrounded by other people driving up in cars and walking towards the scene. They all observe Liam in his werewolf form while Gerard advises Tamora that the best way to build an army is through fear.

Teen Wolf airs on Sundays on MTV at 10/9c.


Sean Pertwee on Alfred's Resurrection, Loyalty to Bruce Wayne, and Backstory To Come (Interview)

Sean Pertwee went through his most visceral arc yet on "Gotham" when Alfred sacrificed himself to save Bruce Wayne, though Bruce resurrected him using water from the Lazarus Pit. "It was a very big haul, actually. Initially, when you read it you think, 'Would someone really do that?' It begs so many questions, doesn't it? What is this insane loyalty that he has to this boy? What is the insane loyalty to this mashido-like oath that he has with Thomas Wayne and Martha Wayne? Why would he do this? He's never been able to love.

I've just found out what's going on in this season by my show-runner and it's very exciting. You find out there's not been a lot of love in Alfred's up-bringing. To be given the chance, and the propensity to be able to love, means that much to him that he would give his life, which I think is rather beautiful and I have to say, without blowing my trumpet, but David Mazouz who unfortunately is not here, I thought that was an Emmy-worthy performance. What you didn't see was cut short because they consolidated two shows into one was that they were gonna do a sort of montage sequence of our whole entire relationship over the last three years and what Alfred actually does mean to him as he plunges his sword through him. After he does it, he has this sort of flashback and it does actually bring him back. I found it was extraordinary being three inches away from the young man's face, him going through that, we did it in sixteen takes. It was just incredible. It was actually very emotional and very moving. I thought it believable that he would give himself for that love, for that boy to bring him back.

When we start season four, it's six months later. They are on the vigilante path which is interesting so we start to hit the stride which people were expecting us to be at day one, which is bizarre. Alfred and Bruce's relationship, people were horrified originally about our relationship. But now you start to see the relationship that flowers into the one where they're stitching each other up, where they've got each other's back, and they start to work. But of course, with any relationship, you need to fall apart to get stronger so that also happens."

Watch our full interview with Sean Pertwee here:


Jessica Lucas on Tabitha's Mentorship of Selina Kyle ("Gotham" San Diego Comic Con 2017 Interview)

Jessica Lucas enters season four playing a whole new territory for Tabitha. Not only is she alone without the support of her once-close allies, but she is set to take on a mentoring role to the post-balcony-fallen Selina Kyle. Believing her former love interests, Barbara and Butch, to be dead when they're both set to rise again, there was plenty to discuss at San Diego Comic Con about what's in store for season four.

"She's in a quite vulnerable place for the first time. She has no allies. She's starting fresh. She's kind of hiding out. She's grieving over the loss of Butch. Then quite quickly she finds out that Barbara isn't dead. So that brings up all her emotions again, and her anger. In Gotham, it's who you align yourself with, who your allies are, that's how you survive. She might be put into a position where she has to trust Barbara again just to survive. I'm really excited to explore the relationship with Selina. That's gonna be really fun. I've been waiting for that since I signed onto the show so that'll be great. I didn't know when it was coming and they said it would be quite some time but I always knew. When we conceptualised Tabitha as a character, we wanted her to look somewhat similar to certain versions of Catwoman so that there would be a nod to that. The whip is Catwoman's weapon and she wears a lot of black leather. I loved Michelle Pfeiffer's version of Catwoman but the thing with Tabitha is she doesn't have that sexual element to her as much. She's not really a seductress. That's more of Erin's side of things of the wheelhouse. So that'll be interesting cause that's such a huge part of that character so Camren will have to discover that on her own without Tabitha's influence."

Watch our full interview with Jessica Lucas here:


Warner Bros Home Entertainment Announces Wonder Woman on Digital on August 29, Blu-ray debuts on September 19

“Wonder Woman is a triumph.”
Rafer Guzman, Newsday


Includes BONUS SCENE not seen in theaters!

Summer Blockbuster has earned more than $400 million at the U.S. box office

Own it early on Digital on August 29
Blu-ray debuts on September 19

Burbank, CA, August 10, 2017  Celebrate the wonder when “Wonder Woman” arrives onto Ultra HD Blu-ray, Blu-ray 3D Combo Pack, Blu-ray Combo Pack, DVD and Digital. Gal Gadot returns as the DC Super Hero in the epic action adventure from director Patty Jenkins (“Monster,” AMC’s “The Killing”). 

The Ultra HD Blu-ray, Blu-ray 3D Combo Pack, and Blu-ray Combo Pack will include an all-new bonus scene never before seen in theaters.

Wonder Woman” will be available on Ultra HD Blu-ray for $44.95, Blu-ray 3D Combo Pack for $44.95, Blu-ray Combo Pack for $35.99 and DVD for $28.98. The Ultra HD Blu-ray features an Ultra HD Blu-ray disc with the theatrical version in 4K with HDR and a Blu-ray disc also featuring the theatrical version. The Blu-ray 3D Combo Pack features the theatrical version of the film in 3D hi-definition and hi-definition; the Blu-ray Combo Pack features the theatrical version of the film in hi-definition on Blu-ray; and the DVD features the theatrical version in standard definition. The Ultra HD Blu-ray, Blu-ray 3D Combo Pack and Blu-ray Combo Pack will include a digital version of the movie with UltraViolet.  Fans can also own “Wonder Woman via purchase from digital retailers beginning August 29.

Additionally, all of the special features, including an all-new bonus scene, interviews with filmmakers, featurettes, and extended scenes, can be experienced in an entirely new, dynamic and immersive manner on tablets and mobile phones using the Warner Bros. Movies All Access App, available for both iOS and Android devices. When purchased digitally and redeemed on UltraViolet, the Warner Bros. Movies All Access App allows users to watch the movie and simultaneously experience synchronized content related to any scene, simply by rotating their device. Synchronized content is presented on the same screen while the movie is playing, thus enabling users to quickly learn more about any scene, such as actor biographies, scene locations, fun trivia, or image galleries. Also, users can share movie clips with friends on social media and experience other immersive content. The Movies All Access app is available for download on the iTunes App Store and Google Play Store.

The Blu-ray discs of Wonder Woman” will feature a Dolby Atmos® soundtrack remixed specifically for the home theater environment to place and move audio anywhere in the room, including overhead. To experience Dolby Atmos at home, a Dolby Atmos enabled AV receiver and additional speakers are required, or a Dolby Atmos enabled sound bar; however, Dolby Atmos soundtracks are also fully backward compatible with traditional audio configurations and legacy home entertainment equipment.


Before she was Wonder Woman, she was Diana, princess of the Amazons, trained to be an unconquerable warrior.  Raised on a sheltered island paradise, when an American pilot crashes on their shores and tells of a massive conflict raging in the outside world, Diana leaves her home, convinced she can stop the threat. Fighting alongside man in a war to end all wars, Diana will discover her full powers…and her true destiny.

Joining Gadot in the international cast are Chris Pine (the “Star Trek” films), Robin Wright (“The Girl with the Dragon Tattoo,” Netflix’s “House of Cards”), Danny Huston (“Clash of the Titans,” “X-Men Origins: Wolverine”), David Thewlis (the “Harry Potter” films, “The Theory of Everything”), Connie Nielsen (Fox’s “The Following,” “Gladiator”), Elena Anaya (“The Skin I Live In”), Ewen Bremner (“Exodus: Gods and Kings,” “Snowpiercer”), Lucy Davis (“Shaun of the Dead,” FX’s “Better Things”), Lisa Loven Kongsli (upcoming “Ashes in the Snow”), Eugene Brave Rock (AMC’s “Hell on Wheels”) and Saïd Taghmaoui (“American Hustle”).

The film was produced by Charles Roven, Deborah Snyder, Zack Snyder and Richard Suckle, with Stephen Jones, Geoff Johns, Jon Berg, Wesley Coller and Rebecca Steel Roven serving as executive producers.

Warner Bros. Pictures presents, in association with Tencent Pictures and Wanda Pictures, an Atlas Entertainment/Cruel and Unusual production, “Wonder Woman.”  The film is rated PG-13 for sequences of violence and action, and some suggestive content.


“Wonder Woman” Ultra HD Blu-ray, 3D Blu-ray and Blu-ray Combo Pack contain the following special features:
·         Epilogue: Etta’s Mission - Etta Candy gets the boys back together for a secret mission that could impact humanity’s future.
·         Crafting the Wonder - Wonder Woman finally comes to life in her first, breathtaking solo film. Explore the journey to create an adventure worthy of DC’s greatest warrior.
·         A Director’s Vision: Themyscira: The Hidden Island
·         A Director’s Vision: Beach Battle
·         A Director’s Vision: A Photograph Through Time
·         A Director’s Vision: Diana in the Modern World
·         A Director’s Vision: Wonder Woman at War
o   Join director Patty Jenkins as she takes you on an exclusive journey through “Wonder Woman’s” most pivotal and exciting moments
·         Warriors of Wonder Woman - Witness the creation of the Amazon army as the women of “Wonder Woman” transform emotionally and physically into the world’s most powerful and heroic warriors.
·         The Trinity - Filmmakers and comic book creators explore the legend of Wonder Woman and how she stands shoulder to shoulder with Superman and Batman to create the pillars of the DC Universe.
·         The Wonder Behind the Camera - Meet the women behind the wonder as they welcome a group of aspiring filmmakers on set for an exclusive, once-in-a-lifetime experience.
·         Finding the Wonder Woman Within - Feel the power of Wonder Woman as award-winning poets and inspiring public figures reveal the impact and importance of DC’s greatest heroine.
·         Extended Scenes
·         Blooper Reel

Wonder Woman” Standard Definition DVD contains the following special features:
·         Crafting the Wonder
·         A Director’s Vision: Themyscira: The Hidden Island
·         A Director’s Vision: Beach Battle
·         A Director’s Vision: A Photograph Through Time
·         A Director’s Vision: Diana in the Modern World
·         A Director’s Vision: Wonder Woman at War
·         Warriors of Wonder Woman -
·         The Trinity
·         The Wonder Behind the Camera
·         Finding the Wonder Woman Within
·         Extended Scenes
·         Blooper Reel


On August 29, “Wonder Woman” will be available to own for streaming and download to watch anywhere in high definition and standard definition on favorite devices from select digital retailers. On September 19, “Wonder Woman” will be made available digitally on Video On Demand services from cable and satellite providers, and on select gaming consoles.


*With digital, fans can watch a digital version of their movie or TV show anywhere, on their favorite devices. The digital movie is included with the purchase of specially marked Blu-ray discs. Consumers can instantly stream and download movies and TV shows to TVs, computers, tablets and smartphones through retail services like CinemaNow, Flixster Video, Vudu and more. For more information on compatible devices and services go to Consult a  digital retailer for details and requirements and for a list of digital-compatible devices.


PRODUCT                                                                            SRP
                        Ultra HD Blu-ray                                                                    $44.95
3D Blu-ray Combo Pack                                                        $44.95
Blu-ray                                                                                    $35.99
DVD Amaray (WS)                                                                $28.98

Standard Street Date: September 19, 2017
EST Street Date: August 29, 2017
DVD Languages: English, Latin Spanish, Canadian French
BD Languages: English, Latin Spanish, Canadian French, Brazilian Portuguese
DVD Subtitles: English SDH, Latin Spanish, Parisian French, Canadian French
BD Subtitles: English, Latin Spanish, Parisian French, Canadian French, Brazilian Portuguese
Running Time: 141 minutes
Rating: Rated PG-13 for sequences of violence and action, and some suggestive content.


About Warner Bros. Home Entertainment, Inc.
Warner Bros. Home Entertainment (WBHE) brings together Warner Bros. Entertainment's home video, digital distribution and interactive entertainment businesses in order to maximize current and next-generation distribution scenarios. An industry leader since its inception, WBHE oversees the global distribution of content through packaged goods (Blu-ray Disc™ and DVD) and digital media in the form of electronic sell-through and video-on-demand via cable, satellite, online and mobile channels, and is a significant developer and publisher for console and online video game titles worldwide. WBHE distributes its product through third party retail partners and licensees.

About DC Entertainment
DC Entertainment, home to iconic brands DC (Superman, Batman, Green Lantern, Wonder Woman, The Flash, etc.), Vertigo (Sandman, Fables, etc.) and MAD, is the creative division charged with strategically integrating across Warner Bros. and Time Warner. DC Entertainment works in concert with many key Warner Bros. divisions to unleash its stories and characters across all media, including but not limited to film, television, consumer products, home entertainment, and interactive games. Publishing thousands of comic books, graphic novels and magazines each year, DC Entertainment is one of the largest English-language publishers of comics in the world.


IRON SKY: THE ROLEPLAYING GAME on Kickstarter This Month

 The Official Roleplaying Game
Based on the Acclaimed Movie
(AACTA Award for Best Visual Effects, BIFFF Audience Award & Silver Méliès, 
Jussi Award for Best Art Direction)
Includes Material from the Upcoming Film, Iron Sky the Coming Race
Release Date on the Same Date As Iron Sky the Coming Race, the 14th of February, 2018
Written by Some of the Best RPG Authors in the Business
Kickstarter Starts on Tuesday, the 15th of August, 2017 

Watch Director Timo Vuorensola's Announcement Here:

Upcoming Kickstarter

Badass PR is pleased to announce the upcoming Kickstarter for the Iron Sky Roleplaying Game. Written by award-winning authors, this brand-new roleplaying game will not only include innovative mechanics, but also a hundreds of pictures, artwork and illustrations from both Iron Sky movies, some of which has never been released before. 

About Iron Sky

In 2012, Iron Sky took the world by storm. The 7.5 million dollar film was catapulted into instant cult status by the fans, who had funded more than 10% of the project, and its quirky storyline, tongue-in-the-cheek humor and great special effects made sure it reaped in 4 major awards and 2 more major nominations at leading film festivals. The Iron Sky team didn’t stop there, though: it released its own comic and board game and expanded its universe. As we are writing this press release, the 18 million dollar sequel, Iron Sky the Coming Race is in the final stages of post-production, while Chinese spin-off Iron Sky: The Ark is already being worked on. On top of that, a TV series uncovering the conspiracies that led to Nazis being on the moon in the first place may be added to the Iron Sky setting as well, making sure there is a lot of room for future RPG supplements and adventures.

In the original film, we found about a secret Nazi community that was established on the dark side of the Moon during the closing moments of World War II. With a new generation being readied to ‘bring peace’ to Earth, Führer Wolfgang Kortzsleisch (played by the German cult actor Udo Kier), is preparing the huge space fortress Götterdämmerung to lead the way in establishing a new Third Reich. After American astronaut James Washington (Christopher Kirby) sets foot on a sector of the Moon too close to the secret Nazi base, he gets captured by the Moon Nazis, and is being brought as a prisoner to the Moon Base. There, the young teacher Renate Richter (Julia Dietze) finds out about the strange prisoner, and by getting to know him, she gets whisked away on an adventure, which takes her to Earth and back, to save Earth from the evil invasion plans of the Nazis from the Moon, her own people. 

In The Coming Race, the Iron Sky Universe will be hugely expanded. Set 25 years after the events depicted in the original film, the former Nazi Moonbase has become mankind’s last refuge. The film will reveal the existence of a Hollow Earth buried underneath our planet’s wasteland, as well as the truth behind our creation and the presence of the Vril, an ancient reptilian shapeshifting race that will determine the fate of everyone involved. 

Iron Sky: The Roleplaying Game will allow players to create characters for different time periods within the timeline. With so much resource material to draw from, the game is sure to expand with supplements and adventures for years to come.

Authors & Designers

Spearheaded by editor and author Dirk Vandereyken (former Regional Director for the RPGA, award-winning author of IJs, de Verloren Planeet, Fates Worse than Death: Hunter and Baour: Strands of Death), the rulebook will bring together some of the best RPG authors out there, including Steven S. Long (Aberrant, Deadlands, HERO System, In Nomine,  Lord of the Rings Roleplaying Game, Mage: The Ascension, Star Trek: The Next Generaton Roleplaying Game, Star Trek: The Original Series Roleplaying Game, Trail of Cthulhu, etc.) Michael Satran (HERO System), Michael Surbrook (Dark Heresy, Here Be Dragons, HERO System, Rogue Trader), Stephen Tasker (HERO System, The Underground: A Sam & Fuzzy Role Playing Game, Metatopia), Jason Walters (HERO System, The Vast White, Indie Press Revolution, Blackwyrm, Hero Games) and Darren Watts (Doctor Who: Adventures in Time and Space, HERO System, Silver Back Press). Joining the team will be newbies Andy De Maertelaere (Disney) and aerospace engineer Hans De Ryck, who will make sure the crunchy bits are both accessible and playable. With designer Cedric Van der Kelen and Gerry Kissell (The Agency, Alan Wake, Army of Two, Back to the Future, Iron Sky, Vanquish, etc.) also on board and taking care of illustrations and art, the book will look as great as it sounds!

The Synthesis Rules System

Iron Sky: The Roleplaying Game will use a brand-new universal rules system specifically written for Iron Sky. The system is geared towards recapturing the feel of the film, but contains all of the building blocks and elements necessary to be adapted to any setting or genre.
Some of the unique Synthesis elements include:

A Basic and Advanced Version

Game Masters and players can choose to play Synthesis as a Basic or as an Advanced game. Both are included in Iron Sky: The Roleplaying Game and are fully compatible with each other, as the Advanced game simply elaborates on the Basic rules. There’s no need to convert Advanced characters for a Basic game session and Basic characters can easily be inserted into Advanced sessions as well.

Three Methods of Character Generation

Iron Sky: The Roleplaying Game offers 3 ways to create a character:

Point Pool Distribution: the standard way for distributing points for the Basic game can also be used for the Advanced game and simply involves distributing a number of points amongst the Traits, Skills, Perks, Powers and Advantages available in the game.

Life Path Generation: adapted to the Iron Sky setting and adaptable to any setting, Characters can be taken through different stages in their life, each offering points to distribute amongst Trait, Skills, Perks, Powers and Advantages according to what happened during those periods in time.

Board Game Life Path Generation: Uniquely, Iron Sky also offers character generation through a custom-made RPG board game. Players can each create a Character separately or join to develop their group together by moving their Character Pawns on the board to the life events that have determined their Characters. If the players group and the GM also want to play with an arch enemy or Nemesis in their campaign, the GM can create the Nemesis at the same time as the Character Pawns are moving around. When the Nemesis Pawn crosses the Player Character Pawns, the Characters and their arch enemy meet, creating a past history that adds immersion and a level of suspense to the Campaign. 

Whatever method chosen, each Character ends up with exactly the same Character Points as (s)he would have using any other method, making everything completely compatible and interchangeable. Thus, it’s even possible to mix up methods according to player preferences and include Characters created differently in the same group!

The d1000

Synthesis is a d1000 system. It uses three 10-sided dice (one of which can be our custom Synthesisdie) to generate results with a single-roll mechanic. No need to roll for Hit Location or Damage: a single d1000 roll is enough to determine all outcomes.

True Normal Distribution

Most things in our reality fit into a standard-normal distribution, with good chances of hitting average numbers and very low chances of generating results on either end of the curve. Don’t waste time discussing how to best reflect a standard-normal distribution anymore: Synthesis uses a simple but effective mechanic that includes the target numbers you would get in an actual Bell curve, while still being very easy to use in play.

Hit Locations

Yes, the Advanced Synthesis game uses Hit Locations and if you’d like to include them in your Basic game, that’s fine as well, but Hit Locations have become more fun than ever! Not only do you use a crosshairs overlay you place over a silhouette to determine where you hit, the silhouettes and crosshairs also vary in size according to range, which does away with a lot of the otherwise pesky modifiers you would need to better reflect size, range, cover, friendly fire and more.

Action Dial

In Synthesis, combat situations are counted in Ticks, each of them representing a tenth of a second. This might be difficult to track, if not for our custom-made Action Dial! The only thing you need to know is how many Ticks an Action takes. All of the Ticks used in the Basic game are included on the dial, while specialized maneuvers included in the Advanced game have their own Ticks listed in the rulebook.


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